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ABOUT THE PROJECT | CASE STUDIES | WORKSHOPS & RESOURCES
METADATA | INTEROPERABILITY | MANAGING STYLES | DESIGNING CONTENT FOR REUSE
HOME | CONTACT US | COPYRIGHT/LICENSE | ABOUT NSF
About the Project
Introduction to the Reusable Learning project
Case Studies
Examples of the application of Reusable Learning guidelines and practices
Workshops & Resources
Workshops and other resources for learning about Reusable Learning
Metadata
Providing adequate and accurate metadata greatly enhances reusability because it helps resources to be found and used
Interoperability
Applying appropriate interoperabilty practices allows learning content to be accessed and run in multiple computing and learning management environments.
Managing Rights
Assigning appropriate rignts and licenses allows learning content to be reused and adapted by instructors, learners and content developers
Designing Content for Reuse
Designing for reuse must consider the context, pedagogy, structure and presentation of content
Reusable Learning
Home page
Something about NSF
This site is supported in part by funding from the National Science Foundation as part of the National Science Digital Library
Return to this page to navigate
Reusable Learning home page
Get in touch with the development team
Contact information
Copyright/License
License and terms of use for the content in this site